Created the vehicle visualization wtih a 3D model in Blender 3D.
Tools I used
1. Blender 3D
2. After Effects
3. Adobe XD
Initially I looked to Google’s Teachable machine which is a machine learning tool that trains a classification model so that it would be able to determine what’s the driver’s personal object in Unity. Google Teachable machine allows those who are not trained in the field of Machine learning to not only understand the concept, but benefit from very basic capability.
Utilizing web sockets to send objects’ data from google teachable machine to the Unity 3d. With the Object Recognition technology, enable camera in a vehicle to detect drivers' personal object like phone.
Developing a working prototype in Unity 3D by pulling data from Google Teachable machine into Unity using A Node.JS Web socket Library.
Works
BMW - Internship 2021Internship
VW - Internship 2020Internship
HGI:Hand gesture interfaceInteractive Prototyping
ChatflowUX / UI
LiebeUX / UI
hyperloopUX/UI
Neben.UX / UI
QrardboardAugmented Reality Game Development
I’d describe myself as a UX/UI Designer, Structural Thinker, Rapid Prototyper, Software Developer who has a genuine enthusiasm for developing from a mobile application to a web application and builds an interactive information system for people.
Copyright © 2018 Bryan Beomseok Oh. All rights reserved.